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	<title>Sony &#8211; Brainstorm</title>
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	<link>https://www.brainstorm3d.com</link>
	<description>Real time 3D graphics and virtual set solutions</description>
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	<title>Sony &#8211; Brainstorm</title>
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		<title>Brainstorm announces Suite 5</title>
		<link>https://www.brainstorm3d.com/brainstorm-announces-suite-5/</link>
		
		<dc:creator><![CDATA[Miguel Churruca]]></dc:creator>
		<pubDate>Tue, 15 Feb 2022 09:27:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D graphics]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[aston 3D]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[Edison]]></category>
		<category><![CDATA[HDR]]></category>
		<category><![CDATA[infinityset]]></category>
		<category><![CDATA[LED walls]]></category>
		<category><![CDATA[live production]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[NAB]]></category>
		<category><![CDATA[panasonic]]></category>
		<category><![CDATA[photorealistic content]]></category>
		<category><![CDATA[real-time 3d graphics]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Suite 5]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[virtual set]]></category>
		<category><![CDATA[virtual studio]]></category>
		<category><![CDATA[vr]]></category>
		<category><![CDATA[XR]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=19436</guid>

					<description><![CDATA[Brainstorm announces the release of Brainstorm Suite 5, a major upgrade to its flagship products InfinitySet, Aston and eStudio that includes new, unique, and enhanced features designed to improve XR content creation and workflows, while adding an even tighter integration with Unreal Engine. These enhancements will streamline the ability of our clients to improve their [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Brainstorm announces the release of Brainstorm Suite 5, a major upgrade to its flagship products <strong>InfinitySet, Aston and eStudio</strong> that includes new, unique, and enhanced features designed to <strong>improve XR content creation and workflows</strong>, while adding an even tighter integration with Unreal Engine. These enhancements will streamline the ability of our clients to improve their virtual content creation regardless if they are using LED walls or chroma sets to produce their virtual content.</p>
<p>As LED-based XR is becoming increasingly used, Brainstorm has developed new features that allow for <strong>easier, faster and more integrated creation of immersive XR content</strong> specifically designed to be displayed on large LED videowalls. With these features, Brainstorm’s clients will see their XR content creation significantly <strong>accelerated</strong> when creating in-context <strong>AR in LED walls, XR Set extensions</strong>, or even <strong>backgrounds for film and drama production</strong>. Suite 5 has a <strong>dedicated interface</strong> for creating XR installations, which allows for modelling <strong>any kind of video wall</strong>, including curved, shaped and corner installations, and map the desired 3D content in such model. This facilitates the creation of virtual AR content to be directly displayed and seen by the camera with the <strong>correct perspective</strong> at all times. Also, by taking advantage of the <strong>Layers</strong> and <strong>Stacking</strong> features of InfinitySet, different renders, even with different resolutions and aspect ratios, can be mapped in a canvas of <strong>any size and aspect</strong>.</p>
<p>In addition, the unique integration of InfinitySet and eStudio with <strong>Unreal Engine</strong> is now even tighter, allowing for the inclusion of fully editable Brainstorm scenes and templates within an Unreal project, and vice-versa. This is especially useful when creating<strong> AR projects within Unreal</strong>, which benefit from Brainstorm’s <strong>advanced data-driven graphics</strong> and <strong>broadcast workflows</strong> compatibility. This is coupled with the acclaimed UnrealControl feature which supports editing the Unreal Projects directly within InfinitySet’s familiar interface with total ease and control of blueprints, objects and parameters. Suite 5 also features a new, redesigned internal chroma keyer that includes a new mode that embeds the <strong>Unreal Engine chroma keyer</strong> directly into InfinitySet. Brainstorm Suite 5 is fully compatible with Unreal Engine 4.27 and will be with UE 5.</p>
<p>“Brainstorm has been deeply involved with Augmented Reality and Virtual Production for decades now, and Suite 5 is the result of applying our expertise to the new display methods that broadcasters and filmmakers are introducing into their workflows” says <strong>Hector Viguer</strong>, Brainstorm’s COO and Engineering Director. “The advanced features of Suite 5 will allow any user to comply with any kind of VR/AR/XR requirement, regardless of how complex it is, and leaving them free to choose the production workflow they feel is best for their production, whether LED walls or chroma keying. We want to be agnostic so we can provide a solution for any requirement.”</p>
<p>Some other features are included, like improved HDR workflows, and better integration with robotic heads from manufacturers such as Panasonic or Sony. Also, <strong>Edison</strong>, the company’s virtual studio in a box product designed for live events and presentations, will also benefit from some of the above plus its <strong>own features</strong> as a result of its upgrade to V5.</p>
<p>Brainstorm Suite 5 will be available on March 1st, and will also be demonstrated at <strong>NAB 2022</strong> at the Brainstorm booth N2608.</p>
]]></content:encoded>
					
		
		
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		<item>
		<title>Brainstorm shows advanced AR workflows with Sony’s BRC camera line-up</title>
		<link>https://www.brainstorm3d.com/advanced-ar-workflows-with-sony-brc-cameras/</link>
		
		<dc:creator><![CDATA[Miguel Churruca]]></dc:creator>
		<pubDate>Mon, 22 Feb 2021 09:18:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[4K]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[brainstorm]]></category>
		<category><![CDATA[BRC]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[infinityset]]></category>
		<category><![CDATA[live production]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[photorealistic content]]></category>
		<category><![CDATA[ptz]]></category>
		<category><![CDATA[real-time 3d graphics]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[virtual set]]></category>
		<category><![CDATA[virtual studio]]></category>
		<category><![CDATA[vr]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=17811</guid>

					<description><![CDATA[Brainstorm announces today the direct integration on InfinitySet with Sony’s BRC camera line-up, including the BRC-H800 and BRC-X1000. This integration provides state-of-the-art Augmented Reality (AR) and virtual set applications with the combination of Brainstorm’s legendary virtual set and AR experience with Sony’s cost-effective and easy-to-use PTZ cameras. InfinitySet can receive the video and tracking information [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Brainstorm announces today the <strong>direct integration on InfinitySet with Sony’s BRC camera line-up</strong>, including the BRC-H800 and BRC-X1000. This integration provides state-of-the-art Augmented Reality (AR) and virtual set applications with the combination of Brainstorm’s legendary virtual set and AR experience with Sony’s cost-effective and easy-to-use PTZ cameras.</p>
<p>InfinitySet can receive the <strong>video and tracking information</strong> from the Sony cameras and <strong>render the virtual scene or the AR objects in real-time</strong>, even using photorealistic rendering and Unreal Engine, which creates a stunning visual experience for the viewers, affordable at the same time for any kind of production facility or broadcaster. On top of that, Brainstorm allows the Sony camera remote control RM-IP500 to direct InfinitySet’s virtual cameras. InfinitySet is the only virtual set and AR solution that allows this feature, allowing operators to run complex 3D virtual scenery in a familiar production environment.</p>
<p>In combination with InfinitySet, the BRC-H800 and X1000 are a powerful solution for enhancing storytelling and providing in-context AR graphics from external data sources, due to the advanced features of InfintySet, resulting from Brainstorm’s experience of more than 25 years in the development of real-time 3D graphics, virtual set and augmented reality solutions. The resulting workflow brings advanced AR to companies of any size and budget, by providing a <strong>PTZ tracking workflow</strong> that avoids the hassle of more complex tracking systems.</p>
<p>“Many of our products and solutions are built with modality and integration in mind so we’re always delighted to see them integrated in new and innovative workflows that broaden creative possibilities for producers and operators. Brainstorm has a series of truly distinctive software for virtual and AR set ups and we’re glad to be partnering with them here”, commented <strong>Norbert Paquet</strong>, Head of Live Production, Sony Professional Europe.</p>
<p>According to <strong>Thierry Gonzalo</strong>, Brainstorm’s Product Manager, “Our seamless integration with the Sony BRC camera line-up provides companies of any size to accomplish projects involving virtual sets and AR requirements, by using the PTZ tracking data and exceptional image quality from such cameras. Also, our ability to allow the Sony camera control to command InfinitySet’s production mode permits live production operators with no experience in virtual environments to run any virtual or AR show with total ease”.</p>
<p>Brainstorm and Sony will demonstrate this integration in a public <strong>webinar</strong> scheduled for March 5th, 2021, so anyone that wants to know more about this advanced workflow can register <strong><a href="https://eu.info.pro.sony/WN-FromVirtualtoAugmentedRealitySonyandBrainstorm-05-03-21_Registration_EN.html">here</a></strong>.</p>
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