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	<title>3d real-time graphics &#8211; Brainstorm</title>
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	<description>Real time 3D graphics and virtual set solutions</description>
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	<title>3d real-time graphics &#8211; Brainstorm</title>
	<link>https://www.brainstorm3d.com</link>
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	<item>
		<title>Brainstorm News Q1 2026</title>
		<link>https://www.brainstorm3d.com/brainstorm-news-q1-2026/</link>
		
		<dc:creator><![CDATA[Liv Jefferys]]></dc:creator>
		<pubDate>Thu, 02 Apr 2026 14:24:32 +0000</pubDate>
				<category><![CDATA[Home news]]></category>
		<category><![CDATA[Newsletter]]></category>
		<category><![CDATA[3d real-time graphics]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[ISE 2026]]></category>
		<category><![CDATA[live production]]></category>
		<category><![CDATA[NAB Show 2026]]></category>
		<category><![CDATA[Suite 7]]></category>
		<category><![CDATA[Sustainability]]></category>
		<category><![CDATA[virtual production]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[virtual studio]]></category>
		<category><![CDATA[XR]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=21658</guid>

					<description><![CDATA[The start of the year has already brought a mix of events, collaborations and new developments for the Brainstorm team. From ISE in Barcelona to preparations for NAB Show and showcases at Pinewood Studios, here is a quick look at what has been happening and what is coming next. When collaboration becomes the demo: Storm [&#8230;]]]></description>
										<content:encoded><![CDATA[<p id="ember1273" class="ember-view reader-text-block__paragraph">The start of the year has already brought a mix of events, collaborations and new developments for the Brainstorm team. From ISE in Barcelona to preparations for NAB Show and showcases at Pinewood Studios, here is a quick look at what has been happening and what is coming next.</p>
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<figure style="width: 1488px" class="wp-caption aligncenter"><img fetchpriority="high" decoding="async" id="ember1274" class="ivm-view-attr__img--centered reader-image-block__img evi-image lazy-image ember-view" src="https://media.licdn.com/dms/image/v2/D4E12AQGH2U6YATCebQ/article-inline_image-shrink_1000_1488/B4EZ1OekFYJ8AU-/0/1775138141917?e=1776902400&amp;v=beta&amp;t=NaI1KmDGfkbvFfJIoz1wolBzJgXWnTvZyD4ODQVbXkw" alt="KitPlus Interview with Miguel Churruca explaining Brainstorm's participation in Storm ISE" width="1488" height="837" /><figcaption class="wp-caption-text">KitPlus Interview with Miguel Churruca explaining Brainstorm&#8217;s participation in Storm ISE</figcaption></figure>
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<h2 id="ember1275" class="ember-view reader-text-block__heading-2">When collaboration becomes the demo: Storm ISE</h2>
<p id="ember1276" class="ember-view reader-text-block__paragraph"><strong>Integrated Systems Europe (ISE)</strong> in Barcelona brought together a wide range of technologies and partners across the AV and broadcast ecosystem, and <strong>Brainstorm</strong> was pleased to be part of the <strong>Alfalite</strong> stand during the show. Together with <strong>Dejero </strong>and several other partners, we contributed to the <strong>Storm ISE</strong> demonstration, a <strong>live-streamed, emergency response simulation</strong> connecting technologies across multiple booths. <a class="wIMnxsbLvWuchZgIBdcFECHLvfKGbzRQyRJs " tabindex="0" href="https://www.youtube.com/watch?v=njSYZFHfY6U" target="_self" data-test-app-aware-link="">Watch here &gt;</a></p>
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<figure style="width: 1488px" class="wp-caption aligncenter"><img decoding="async" id="ember1277" class="ivm-view-attr__img--centered reader-image-block__img evi-image lazy-image ember-view" src="https://media.licdn.com/dms/image/v2/D4E12AQEHN1vht2cEyg/article-inline_image-shrink_1000_1488/B4EZ1Oe_G8JIAQ-/0/1775138241206?e=1776902400&amp;v=beta&amp;t=6WapxZ_rCGZqKB5gMqHMw6fIk1HZ5TlKYy8tzQjEIfA" alt="Launch of Suite 7 at NAB Show 2026" width="1488" height="837" /><figcaption class="wp-caption-text">Launch of Suite 7 at NAB Show 2026</figcaption></figure>
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<h2 id="ember1278" class="ember-view reader-text-block__heading-2">Introducing Suite 7 at NAB</h2>
<p id="ember1279" class="ember-view reader-text-block__paragraph"><strong>Suite 7</strong> brings together the company’s flagship applications, including <strong>InfinitySet</strong> for virtual and XR production, <strong>Aston</strong> for real time graphics, and <strong>Edison</strong> for immersive virtual and AR live events, all powered by the eStudio render engine. This development focuses strongly on efficiency and workflow improvements, enabling advanced virtual production, graphics and AR pipelines to run on a single workstation while making better use of modern GPU architectures. <a class="wIMnxsbLvWuchZgIBdcFECHLvfKGbzRQyRJs " tabindex="0" href="https://www.brainstorm3d.com/brainstorm-transforms-productivity-and-sustainability-with-suite-7-at-nab-show-2026/" target="_self" data-test-app-aware-link="">Read the full PR</a> &gt; or <a class="wIMnxsbLvWuchZgIBdcFECHLvfKGbzRQyRJs " tabindex="0" href="https://www.brainstorm3d.com/meet-us-nab-2026/" target="_self" data-test-app-aware-link="">Book a meeting &gt;</a></p>
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<figure style="width: 1488px" class="wp-caption aligncenter"><img decoding="async" id="ember1280" class="ivm-view-attr__img--centered reader-image-block__img evi-image lazy-image ember-view" src="https://media.licdn.com/dms/image/v2/D4E12AQHfTJjeGf3ZZg/article-inline_image-shrink_1000_1488/B4EZ1OfHB5GYAQ-/0/1775138289356?e=1776902400&amp;v=beta&amp;t=JS2JxzfZEL_3B6JlVgAqijXi3ESUB8NVzYC9X6axRbA" alt="Mastering 3D Real-Time Graphics presentation by Francisco Gallego" width="1488" height="837" /><figcaption class="wp-caption-text">Mastering 3D Real-Time Graphics presentation by Francisco Gallego</figcaption></figure>
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<h2 id="ember1281" class="ember-view reader-text-block__heading-2">Opening the doors at Pinewood Studios</h2>
<p id="ember1282" class="ember-view reader-text-block__paragraph"><strong>Brainstorm hosted</strong> an Open House at the <strong>Sony</strong> Digital Media Production Centre at<strong> Pinewood Studios</strong>! Attendees were able to explore how virtual production technologies are being used to create high quality content in a flexible and sustainable way, meet fellow innovators, and get inspired by the most advanced tools for virtual content creation. The Open House featured<strong> InfintiySet</strong> with a dedicated LED screen and Sony&#8217;s new <strong>Ocellus</strong>. <a class="wIMnxsbLvWuchZgIBdcFECHLvfKGbzRQyRJs " tabindex="0" href="https://www.brainstorm3d.com/book-a-demo/" target="_self" data-test-app-aware-link="">Request a demo &gt;</a></p>
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		<title>Brainstorm transforms productivity and sustainability with Suite 7 at NAB Show 2026</title>
		<link>https://www.brainstorm3d.com/brainstorm-transforms-productivity-and-sustainability-with-suite-7-at-nab-show-2026/</link>
		
		<dc:creator><![CDATA[Liv Jefferys]]></dc:creator>
		<pubDate>Tue, 17 Mar 2026 15:51:03 +0000</pubDate>
				<category><![CDATA[Home news]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3d real-time graphics]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[live production]]></category>
		<category><![CDATA[NAB Show 2026]]></category>
		<category><![CDATA[Suite 7]]></category>
		<category><![CDATA[Sustainability]]></category>
		<category><![CDATA[virtual production]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[virtual studio]]></category>
		<category><![CDATA[XR]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=21637</guid>

					<description><![CDATA[Brainstorm, a leading manufacturer of real-time graphics, augmented and virtual production, is launching the newest version of its platform, Brainstorm Suite 7, at NAB Show (booth N2352, Las Vegas Convention Centre, 19 – 22 April). This new version brings together significant advances in functionality and productivity and delivers practical power on a single on-premises workstation, making for a significant reduction in carbon footprint.  Suite 7 [&#8230;]]]></description>
										<content:encoded><![CDATA[<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">Brainstorm, a leading manufacturer of real-time graphics, augmented and virtual production, is launching the newest version of its platform, Brainstorm Suite 7, at NAB Show (booth N2352, Las Vegas Convention Centre, 19 – 22 April). This new version brings together significant advances in functionality and productivity and delivers practical power on a single on-premises workstation, making for a significant reduction in carbon footprint.</span><span data-ccp-props="{&quot;134245417&quot;:true,&quot;134245418&quot;:false,&quot;134245529&quot;:true,&quot;201341983&quot;:2,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335557856&quot;:4278190080,&quot;335559685&quot;:0,&quot;335559731&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:320}"> </span></p>
<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">Suite 7 brings together all of the Brainstorm flagship products: InfinitySet, the most advanced virtual, XR and AR production solution; Aston, the designer’s choice for real-time 2D and 3D motion graphics; and Edison, the simple route to immersive virtual and AR live events. These applications can run on eStudio, Brainstorm’s acclaimed render engine, also updated as part of Suite 7.</span><span data-ccp-props="{&quot;134245417&quot;:true,&quot;134245418&quot;:false,&quot;134245529&quot;:true,&quot;201341983&quot;:2,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335557856&quot;:4278190080,&quot;335559685&quot;:0,&quot;335559731&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:320}"> </span></p>
<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">“Responding to our users, our goal with Suite 7 is around efficiency and workflows,” said Miguel Churruca, marketing and communications director at Brainstorm. “The new functionalities will make users’ lives easier when creating the most advanced virtual content, no matter the application.”</span><span data-ccp-props="{&quot;134245417&quot;:true,&quot;134245418&quot;:false,&quot;134245529&quot;:true,&quot;201341983&quot;:2,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335557856&quot;:4278190080,&quot;335559685&quot;:0,&quot;335559731&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:320}"> </span></p>
<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">With growing pressure on all businesses to embrace sustainability, long a commitment championed by Brainstorm, Suite 7 is focused on hardware and software efficiency and flexibility. It makes seamless use of dual GPU workstations, which boosts the performance of a single licence while minimising hardware footprint and energy costs.</span><span data-ccp-props="{&quot;134245417&quot;:true,&quot;134245418&quot;:false,&quot;134245529&quot;:true,&quot;201341983&quot;:2,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335557856&quot;:4278190080,&quot;335559685&quot;:0,&quot;335559731&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:320}"> </span></p>
<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">Integration within the suite delivers the fastest interoperability between the Brainstorm eStudio render engine and Unreal, again for highly efficient performance. In a virtual studio, for example, you can input three cameras, compose them with Unreal and output all three channels simultaneously in a single workstation. Alternatively, the architecture could be used for set extension or multiple AR objects in just one render node on one hardware device.</span><span data-ccp-props="{&quot;134245417&quot;:true,&quot;134245418&quot;:false,&quot;134245529&quot;:true,&quot;201341983&quot;:2,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335557856&quot;:4278190080,&quot;335559685&quot;:0,&quot;335559731&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:320}"> </span></p>
<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">InfinitySet and Aston both enjoy better interoperability and have new video wall management features including advanced options for the component graphics such as animated presets and interaction logic between templates. InfinitySet now includes 360˚ output per render, paving the way to content for virtual glasses.</span><span data-ccp-props="{&quot;134245417&quot;:true,&quot;134245418&quot;:false,&quot;134245529&quot;:true,&quot;201341983&quot;:2,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335557856&quot;:4278190080,&quot;335559685&quot;:0,&quot;335559731&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:320}"> </span></p>
<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">As well as new features like QuickStart and Teleporter for automatic talent tracking with 4k cameras, Edison now has a lite version. Eddie is specifically oriented towards education, while still being able to call on all the other elements of the Edison ecosystem.</span><span data-ccp-props="{&quot;134245417&quot;:true,&quot;134245418&quot;:false,&quot;134245529&quot;:true,&quot;201341983&quot;:2,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335557856&quot;:4278190080,&quot;335559685&quot;:0,&quot;335559731&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:320}"> </span></p>
<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">“Virtual environments, including augmented reality, are a central part of production for broadcast, movies, live events and AV,” added Churruca. “With Suite 7 we are liberating creativity by giving artists and designers the tools they need, which are responsive, fast to output, and make significant strides towards sustainability.”</span><span data-ccp-props="{&quot;134245417&quot;:true,&quot;134245418&quot;:false,&quot;134245529&quot;:true,&quot;201341983&quot;:2,&quot;335551550&quot;:1,&quot;335551620&quot;:1,&quot;335557856&quot;:4278190080,&quot;335559685&quot;:0,&quot;335559731&quot;:0,&quot;335559737&quot;:0,&quot;335559738&quot;:0,&quot;335559739&quot;:160,&quot;335559740&quot;:320}"> </span></p>
<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">See Brainstorm Suite 7 at NAB Show 2026 on booth N2352 and find out more at </span><a href="http://brainstorm3d.com/"><span data-contrast="none">brainstorm3d.com</span></a></p>
<p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px">
<h4 data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px">Book a meeting with us at NAB Show 2025</h4>
<p><a href="https://www.brainstorm3d.com/meet-us-nab-2026/">Book a meeting &gt; </a></p>
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		<title>Brainstorm presents its Virtual Week</title>
		<link>https://www.brainstorm3d.com/brainstorm-presents-virtual-week/</link>
		
		<dc:creator><![CDATA[Miguel Churruca]]></dc:creator>
		<pubDate>Tue, 07 Apr 2020 17:29:03 +0000</pubDate>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3D graphics]]></category>
		<category><![CDATA[3d real-time graphics]]></category>
		<category><![CDATA[aston]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[brainstorm]]></category>
		<category><![CDATA[infinityset]]></category>
		<category><![CDATA[NAB]]></category>
		<category><![CDATA[virtual set]]></category>
		<category><![CDATA[virtual studio]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=16099</guid>

					<description><![CDATA[The Brainstorm Virtual Week will showcase a number of public and private sessions starting Monday, April 20th, through to Friday, April 24th, with dozens of online webinars in different time zones. The webinars will be focused on InfinitySet’s photorealistic virtual sets and augmented reality including Unreal Engine, broadcast virtual set workflows using InfinitySet as a hub for a number of technologies, and Aston as the most versatile 2D/3D motion graphics creation, CG and playout system, with special interest in graphics workflow environments.]]></description>
										<content:encoded><![CDATA[<p>To cover the cancellation of several shows, including NAB, Brainstorm wants to reinforce its commitment to customers, users and the market in general with an innovative Virtual Week. This is <strong>a 100% online event</strong> with virtual live and recorded sessions on <strong>Brainstorm’s advanced technology, products and solutions</strong>, with special emphasis on the latest announcements which were scheduled to be made at NAB. The Brainstorm Virtual Week is open to anyone who wants to see how Brainstorm’s technology can help their business in these harsh times, using virtual technology with innovative solutions <strong>for broadcast, content creation, virtual events, virtual production</strong> and much more.</p>
<p>The Brainstorm Virtual Week will showcase a number of public and private sessions starting <strong>Monday, April 20<sup>th</sup>, through to Friday, April 24<sup>th</sup></strong>, with dozens of online webinars in different time zones. Brainstorm wants to ensure that anyone in the world has access to information about new products and features at their most convenient time and date. The webinars will be focused on InfinitySet’s photorealistic virtual sets and augmented reality including <strong>Unreal Engine</strong>, broadcast virtual set workflows using <strong>InfinitySet as a hub</strong> for a number of technologies, and <strong>Aston</strong> as the most versatile 2D/3D motion graphics creation, CG and playout system, with special interest in graphics workflow environments.</p>
<p>According to David Alexander, Brainstorm’s Commercial Director, “we want to ensure that our customers, users and the market worldwide can receive immediate, comprehensive and updated information on our new announcements, and, most importantly, accessible on demand. Now that many countries have restrictions in social contact and working conditions, so people can’t attend the usual events in person, Brainstorm wants to maintain the communications open and the conversations flowing”.</p>
<p>The Brainstorm Virtual Week will allow attendees to <strong>see the products in action and hold conversations</strong> not only with Brainstorm sales representatives, but also with demo and Production Services staff. Registration is available at <a href="https://www.brainstorm3d.com">www.brainstorm3d.com</a>.</p>
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		<title>Brainstorm response to Coronavirus</title>
		<link>https://www.brainstorm3d.com/brainstorm-response-to-coronavirus/</link>
		
		<dc:creator><![CDATA[Miguel Churruca]]></dc:creator>
		<pubDate>Tue, 17 Mar 2020 06:15:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D graphics]]></category>
		<category><![CDATA[3d real-time graphics]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[infinityset]]></category>
		<category><![CDATA[NAB]]></category>
		<category><![CDATA[virtual set]]></category>
		<category><![CDATA[virtual studio]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=15906</guid>

					<description><![CDATA[Despite the logical concerns on the evolution of the coronavirus pandemic and the effects it is having on the broadcast and media industry, at Brainstorm we are committed to preserving the health and well-being of our staff and shareholders, while continuing to support our customers and responding to market requirements. We will surely overcome this [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Despite the logical concerns on the evolution of the coronavirus pandemic and the effects it is having on the broadcast and media industry, at Brainstorm we are committed to preserving the health and well-being of our staff and shareholders, while continuing to support our customers and responding to market requirements. We will surely overcome this situation, but in the meantime we want to ensure that our resellers, customers, partners and users are fully attended to and business remains as fluid as possible.</p>
<p>Brainstorm has taken the necessary steps to ensure that our staff worldwide can work remotely to prevent contamination, so customer support, development and commercial activities will not be affected by the situation derived from any restrictions that might be taken due to the pandemic.</p>
<p>Communications via web, email, phone or social media will be active as usual, and our staff will be available 100% to manage any queries. We will, of course, reinforce our online channels and activities, so that users, customers and new enquiries can be attended to as they deserve, with increased online demonstrations, webinars and product information.</p>
<p>Last but not least, we are working with industry organizations such as the NAB, IBC, IABM and many others, as well as with our industry partners, resellers and specialized media to continue to manage current activities and adapt our communication and related strategies to guarantee the continued effectiveness of our future activities to the benefit of all those we work with.</p>
<p>Ricardo Montesa, Brainstorm’s CEO and founder.</p>
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		<title>Brainstorm and Spidercam provide enhanced AR for Sports and live production events</title>
		<link>https://www.brainstorm3d.com/brainstorm-spidercam-provide-enhanced-ar-sports-live-production/</link>
		
		<dc:creator><![CDATA[Miguel Churruca]]></dc:creator>
		<pubDate>Tue, 25 Feb 2020 12:58:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D graphics]]></category>
		<category><![CDATA[3d real-time graphics]]></category>
		<category><![CDATA[4K]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[brainstorm]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[infinityset]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[real-time 3d graphics]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=15777</guid>

					<description><![CDATA[Brainstorm announces its collaboration with Spidercam to further develop augmented reality content for Sports and other events in large spaces. The real-time 3D graphics company and the manufacturer of cable camera systems and cable robotic projects provide a winning combination for any live production project that requires large scenarios and accurate graphics insertion.]]></description>
										<content:encoded><![CDATA[<p>Brainstorm announces its <strong>collaboration with Spidercam</strong> to further develop augmented reality content for Sports and other events in large spaces. The real-time 3D graphics company and the manufacturer of cable camera systems and cable robotic projects provide a <strong>winning combination for any live production</strong> project that requires large scenarios and accurate graphics insertion.</p>
<p>InfinitySet, Brainstorm’s award-winning virtual set and augmented reality solution, performs at its best by using the camera view plus the <strong>tracking data</strong> provided by the different Spidercam systems. Such systems not only provide creative camera angles, but by using InfinitySet for adding advanced, real-time 3D AR content, allows for new and impressive ways to deliver Sports and other live events’ content to a worldwide audience.</p>
<p>“Brainstorm seems the perfect combination for Spidercam” says <strong>Jan Peters</strong>, CEO of Spidercam. “The camera angles and flies Spidercam provide can also be enhanced with the real-time 3D augmented reality graphics by InfinitySet, providing an <strong>enhanced storytelling to impress </strong>an increasingly demanding audience”.</p>
<p>Brainstorm and Spidercam enjoy a considerable track record of mutual co-operation and have successfully deployed installations in events such as the coverage of the <strong>WWE</strong> season, including <strong>Royal Rumble</strong> and other events. With the advanced rendering capabilities of Brainstorm’s InfinitySet, including the Combined Render Engine with Unreal Engine, real-time ray tracing or PBR materials, the <strong>photorealistic results</strong> provided can be as real as reality itself.</p>
<p>According to <strong>Miguel Churruca</strong>, Marketing &amp; Communications Director of Brainstorm, “Working with Spidercam has always been a pleasure because of <strong>the way they track big spaces allows for our augmented reality elements to stand out</strong> thanks to the wide camera movements they can provide. The willingness and vast experience of their staff makes the collaboration seamless on a human level. At Brainstorm we are always pushing the envelope when it comes to technology, and integrating with Spidercam seems only natural since they&#8217;re on the cutting-edge of robotics camera technology”.</p>
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		<title>Brainstorm releases Suite 4</title>
		<link>https://www.brainstorm3d.com/brainstorm-releases-suite-4/</link>
		
		<dc:creator><![CDATA[Miguel Churruca]]></dc:creator>
		<pubDate>Tue, 11 Feb 2020 15:05:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d real-time graphics]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[aston]]></category>
		<category><![CDATA[brainstorm]]></category>
		<category><![CDATA[eStudio]]></category>
		<category><![CDATA[infinityset]]></category>
		<category><![CDATA[suite]]></category>
		<category><![CDATA[virtual set]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=15758</guid>

					<description><![CDATA[Brainstorm announces the release of Brainstorm Suite 4, a major upgrade to the renowned InfinitySet, Aston and eStudio solutions that includes a number of unique features designed to enhance content creation and output.]]></description>
										<content:encoded><![CDATA[<p>Brainstorm announces the release of Brainstorm Suite 4, a major upgrade to the renowned InfinitySet, Aston and eStudio solutions that includes a number of unique features designed to enhance content creation and output. In addition to a tighter integration and control of <strong>Unreal Engine</strong>, Suite 4 provides advanced features like simultaneous renders, multiple outputs and additional hardware support. With Suite 4, InfinitySet and Aston greatly improve their capabilities for creating high-quality photorealistic content, no matter if it is for real-time graphics, virtual sets, augmented reality or broadcast workflows in any resolution.</p>
<p>Suite 4 introduces a key feature that changes the game regarding how Aston and InfinitySet deal with broadcast workflows, while providing additional playout possibilities. It is called <strong>LAYERS</strong>, and its foundation rests on the capability of Brainstorm Suite 4 for creating <strong>Simultaneous Multiple Independent Renders</strong> using a single workstation. With <strong>LAYERS</strong>, Brainstorm Suite 4 can now deliver several outputs from a single instance, in both Aston and InfinitySet, or combine several outputs in a single one as required.</p>
<p>InfinitySet 4 also gains major <strong>updates to the rendering features</strong> and especially the <strong>management and compatibility with the Unreal Engine</strong>. This effectively enhances the way the Combined Render Engine, Brainstorm’s seamless integration between the company’s eStudio render engine and the Unreal Engine, works in practice. Another key development is that InfinitySet now features an Unreal-native behaviour, so InfinitySet users can achieve anything Unreal Engine provides in a workflow fully integrated into Unreal. The added value of this configuration is the multitude of benefits of including more than 25 years of Brainstorm’s the experience in broadcast and film graphics, virtual set and augmented reality production, including data management, playout workflows, virtual camera detach, multiple simultaneous renders and much more.</p>
<p>Brainstorm is also introducing the InfinitySet Unreal Engine Controller, a new module that directly controls Unreal Engine from InfinitySet’s own interface, adding a user-friendly, live production-oriented control interface. The <strong>Unreal Engine Controller</strong> can identify any blueprints, objects and properties in the UE project, and control them directly from InfinitySet, which results in a new, unique and revolutionary workflow that does not require to previously prepared blueprints in Unreal Engine to create actions or edit the project. Unreal Engine Controller works in a bi-directional way, so not only can blueprints, objects and properties be controlled from InfinitySet’s interface, but it can also transfer any input to Unreal for use as a texture, including movies, live video, images or even Aston projects with StormLogic.</p>
<p>On top of that, the InfinitySet Unreal Engine Controller provides additional <strong>compatibility for video hardware devices</strong> not available in Unreal Engine, including support and driver updates for video IO boards and virtually any tracking device.</p>
<p><strong>Aston 4</strong>, Brainstorm’s 2D/3D motion graphics creation, CG and playout solution, also gains a number of enhancements that further improve its capabilities, like <strong>shader-based 2D fonts</strong> or the ability to open multiple projects simultaneously for playout. And thanks to the LAYERS feature, the Aston family of applications is enhanced with the addition of <strong>Aston Multichannel</strong>. With this, Aston provides extended workflow possibilities, including playout of multiple channels from a single workstation or from different workstations, which can also be combined with multiple simultaneous projects. Additionally, InfinitySet now includes an Aston Crosspoint for further flexibility. Aston the <strong>PBR materials</strong> within Aston are further enhanced, and taking full advantage of Nvidia’s <strong>GPU Movie Decoding</strong> feature.</p>
<p>According to Ricardo Montesa, Brainstorm’s CEO and founder “With Suite 4 we have made a significant leap forward on what can be achieved in virtual sets, augmented reality and real-time broadcast motion graphics. We have worked hard to match and even surpass the high-end requirements of our customers. So now the integration of InfinitySet with Unreal Engine is even tighter, and we have included industry-unique features like the Unreal Engine Controller, that can fully control not only the Unreal Engine projects but also its blueprints, objects and properties directly from InfinitySet’s own interface. We’re very excited with this release and the response received from our customers is excellent.”</p>
<p>Added to all the above, Brainstorm is also introducing the <strong>Web Controller</strong>, an independent, HTML5-based application designed to control the Playout mode of InfinitySet from a remote computer, using Ethernet protocols, and greatly simplifying the setup and control of multiple workstation installations.</p>
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		<title>MOOV selects Brainstorm to create virtual set, augmented reality and motion graphics content</title>
		<link>https://www.brainstorm3d.com/moov-selects-brainstorm/</link>
		
		<dc:creator><![CDATA[Miguel Churruca]]></dc:creator>
		<pubDate>Mon, 11 Nov 2019 09:30:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D graphics]]></category>
		<category><![CDATA[3d real-time graphics]]></category>
		<category><![CDATA[aston]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[infinityset]]></category>
		<category><![CDATA[motion graphics]]></category>
		<category><![CDATA[real-time 3d graphics]]></category>
		<category><![CDATA[Unreal Engine]]></category>
		<category><![CDATA[virtual set]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=15686</guid>

					<description><![CDATA[MOOV will use Brainstorm’s InfinitySet, the virtual set and AR solution, and Aston, the motion graphics creation and playout solution, for new, advanced and exciting projects the company will develop in 2020 and beyond, which include virtual sets, augmented reality and real-time motion graphics for News and Sports content.]]></description>
										<content:encoded><![CDATA[<p>Brainstorm, leading manufacturer of real-time 3D graphics, augmented reality and virtual studio solutions, announces the agreement with MOOV, the UK’s leading sport &amp; events graphics company, to become a preferred virtual studio solutions supplier. As a consequence of this agreement, <strong>MOOV will use Brainstorm’s </strong><strong><a href="https://www.brainstorm3d.com/products/infinityset/" target="_blank" rel="noopener noreferrer">InfinitySet</a></strong>, the virtual set and AR solution, <strong>and </strong><strong><a href="https://www.brainstorm3d.com/products/aston/" target="_blank" rel="noopener noreferrer">Aston</a></strong>, the motion graphics creation and playout solution, for new, advanced and exciting projects the company will develop in 2020 and beyond, which include virtual sets, augmented reality and real-time motion graphics for News and Sports content.</p>
<p>“Our clients have increasingly demanding requirements for graphics and virtual reality, and we found Brainstorm the perfect partner to fulfil such needs” says Nevil Appleton, Director and Co-founder of MOOV. “Along with its flexibility, reliability and clever integration of Unreal Engine, Brainstorm also has proven and robust data integration which allows us to further expand the system’s capabilities and match our requirements.”</p>
<p>With arguably the most advanced real-time 3D motion graphics feature set, Brainstorm’s Combined Render Engine with Unreal Engine is unique in the industry as it seamlessly combines the most advanced data-driven graphics creation with the photorealistic backgrounds rendered with Unreal Engine, all in a <strong>simplified workflow involving a single workstation</strong>. Also, the ability of Aston to render PBR materials allows for CG and motion graphics to matching the hyper-realistic results obtained with Unreal Engine, which results in a seamless integration between the different objects from different applications.</p>
<p>According to David Alexander, Brainstorm’s Commercial Director, “Our heritage and experience of over 25 years in developing advanced real-time graphics and virtual sets applications were crucial in achieving this agreement. In essence, Brainstorm’s solutions, providing state-of-the-art, photorealistic results combining on-screen graphics and augmented reality objects in hyper-realistic virtual sets that are indistinguishable from reality, were key factors in reaching a decision to cement a long-term partnership between our two companies”.</p>
<p>Founded in 2000 by Duncan Foot &amp; Nev Appleton, <strong>MOOV is a sports and events graphics company that delivers a high-quality, all-round graphics solution</strong> coupled with excellent multi-skilled operational staff. The company is recognised for its innovation and design, participating in high-profile sporting events including Wimbledon, The Grand National, Commonwealth Games, Winter and Summer Olympic and Paralympic Games. MOOV provides services to UK and International broadcasters such as BBC, BT Sport ITV, and Channel 4, to name just a few.</p>
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		<title>Grupo Radio Centro of Mexico relies on Brainstorm for the launch of new TV channel La Octava</title>
		<link>https://www.brainstorm3d.com/grupo-radio-centro-mexico-brainstorm-la-octava/</link>
		
		<dc:creator><![CDATA[Miguel Churruca]]></dc:creator>
		<pubDate>Mon, 04 Nov 2019 12:00:06 +0000</pubDate>
				<category><![CDATA[Home news]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3D graphics]]></category>
		<category><![CDATA[3d real-time graphics]]></category>
		<category><![CDATA[3dgraphics]]></category>
		<category><![CDATA[aston]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[infinityset]]></category>
		<category><![CDATA[real time]]></category>
		<category><![CDATA[real-time 3d graphics]]></category>
		<category><![CDATA[virtual set]]></category>
		<guid isPermaLink="false">https://www.brainstorm3d.com/?p=15679</guid>

					<description><![CDATA[Brainstorm has been instrumental in the launch of La Octava, the new HD television station owned by Grupo Radio Centro. After evaluating all current technologies, Brainstorm was selected by systems integrator Teletec to supply production equipment to the new channel and has provided the equipment for the virtual studios, including four InfinitySet systems for fixed and tracked cameras with Stype, as well as several Aston and OnDemand stations, for the creation and play-out of advanced graphics.]]></description>
										<content:encoded><![CDATA[<p>Brainstorm, leading manufacturer of real-time 3D graphics, augmented reality and virtual studio solutions, has been instrumental in the <strong>launch of La Octava, the new HD television station owned by Grupo Radio Centro</strong>. This new channel entails the incursion of GRC in generalist TV broadcasting and adds to the numerous radio stations, including Cadena OIR, owned by the group. After evaluating all current technologies, Brainstorm was selected by systems integrator Teletec to supply production equipment to the new channel, focusing on news, magazines, sports and financial analysis.</p>
<p>For the launch of the channel, <strong>Brainstorm has provided the equipment for the virtual studios</strong>, including <strong>4 <a href="https://www.brainstorm3d.com/products/infinityset/" target="_blank" rel="noopener noreferrer">InfinitySet </a></strong>systems for fixed and tracked cameras with Stype, as well as <strong>several <a href="https://www.brainstorm3d.com/products/aston/" target="_blank" rel="noopener noreferrer">Aston</a> and <a href="https://www.brainstorm3d.com/products/ondemand-playout/" target="_blank" rel="noopener noreferrer">OnDemand</a> </strong>stations, for the creation and play-out of advanced graphics. Brainstorm has been the ideal partner for Teletec to accomplish a project never seen before in Mexico, which combines Brainstorm&#8217;s patented TrackFree<img src="https://s.w.org/images/core/emoji/17.0.2/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> technology with Epic Games&#8217; Unreal Engine. With all this, La Octava will deliver to the viewer hyper-realistic quality 3D sets in real time, without having to combine real sets with green screens.</p>
<p>Also, Brainstorm&#8217;s <a href="https://www.brainstorm3d.com/services/" target="_blank" rel="noopener noreferrer">Production Department</a> has collaborated in the creation of numerous Aston graphics templates and a variety of photorealistic virtual sets in Unreal, to facilitate the implementation of the system, as well as several movies designed for virtual TeleTransporter projects. Attending to the client&#8217;s needs, <strong>Brainstorm&#8217;s Production Department has created a clean, fresh and unique look</strong> in Mexico, and these creative services have been crucial in completing the installation in record time.</p>
<blockquote><p>&#8220;We have achieved all this in just one month with all the support of our partner Teletec, who managed to build a synergy with the client that enabled this project to become a reality. The growth and success of La Octava is guaranteed thanks to their anchors and these 100% photo-realistic virtual sets, the first in Mexico&#8221;, states Sergio Amuchastegui from Brainstorm Latin America.</p></blockquote>
<p>This installation adds to the excellent results that Brainstorm Latin America is obtaining in 2019, where the company is growing for the third consecutive year, attaining a<strong> sales record</strong> thanks to the trust of clients such as Turner Argentina, Turner Chile, UNITEL Bolivia and now Grupo Radio Centro in Mexico.</p>
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